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dae object but I cant save it as a gpl.3do I bought the 3dsimed a couple of years ago just for use as a viewing tool.īut now Im downloaeded the last 3dsimed version, the. I understood right that now the 3dsimed can load a. Fix for writing DX9 shader for Diffuse & Normal maps & specular RGB, when exporting rFactor, GTR2, RACE07.Fix for skipping the first record when importing a GPL.Fix to ensure 3DSimED no longer looks for the VS2005 run-time libraries.Fix for problem with Browse Folders dialog which could crash preventing the exporting of objects etc.
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Improved: Material Diffuse RGB can be set.Improved: Option when converting textures to write GPL 16-bit mips.Improved: Export commands that include objects now have the option not to export hidden objects.New: Tools->Texture Map Conversion for all maps used by the materials within a scene or model.New: Export GPL TSO in both GPL native.This is now the recommended format for using with 3D editing apps such as 3DS Max and Blender. Any chance to be able to at least export the position as an TSO entry ? Would make it real easy to work with the TSO files If I have something like a track.3do and import other 3do objects it's working great. It would be nice to have some possibility to change the unit system to cm/meter/inch/foot or to be able to see how big something is in a seperate row/cell so that I can see that a sign which is 4 units big is a real big thingĪnother one is that it would be great to assign custom colors to the xyz axis because I had no real idea how it will look and it was placed wrong. Works great for my brake marker which is now a real stop Next step was to create the 'outer' box and add the textures/mips to it which I have defined in the material section and export it. Then I create one box which is a bit smaller then the needed one and assign the _GPL_COLLISION_MAT material. I create one material called _GPL_COLLISION_MAT and create the other materials I need for a simple thing like a brake marker which should be solid.